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using | SerializedSlotMapping = AZStd::unordered_map<GraphModel::SlotId, GraphCanvas::SlotId> |
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using | SerializedNodeBuffer = AZStd::vector<AZ::u8> |
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using | SerializedNodeWrappingMap = AZStd::unordered_map<GraphCanvas::NodeId, AZStd::pair<GraphCanvas::NodeId, AZ::u32>> |
| | Mapping of serialized nodeIds to their wrapper (parent) nodeId and layout order so they can be restored after deserialization.
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AZStd::unordered_map< GraphCanvas::NodeId, SerializedNodeBuffer > | m_serializedNodes |
| | Keep track of any nodes and their slots that have been serialized.
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AZStd::unordered_map< GraphCanvas::NodeId, SerializedSlotMapping > | m_serializedSlotMappings |
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SerializedNodeWrappingMap | m_serializedNodeWrappings |
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The documentation for this struct was generated from the following file:
- Gems/GraphModel/Code/Include/GraphModel/GraphModelBus.h